3D First Person Shooter
This was another game created during my college course that required an entire recreation of the college environment along with the objects within it. The area I was assigned to create was the coffee area in which I used blueprints to model the building on 3ds Max correctly to scale and took photos of each of the objects from different angles for reference. The program Unity was used to put the game together using C# as the coding language. Once complete the game featured a health counter, ammo counter and a moveable character that can shoot.
3D Matrix Game
This game was created as a group of 3 people using Unreal Engine 4 from a side scroller perspective. I worked on the character models, one of the level designs, and some aspects of the programming. The characters were created in Cinema 4D after some initial designs using box modelling and then skinning the bones to the mesh. The texrtures and animations were done in Unreal Engine using base colours and the default animations provided. The level that I created was the first street level where I modelled some of the assets and also aquired some free ones off of the internet to place around the environment. I also added particle effects and lighting along with textures fo the roads and buildings.
2D Side Scroller
This is a 2D side scrolling shooter game that I have made during my games development course at college. The game was created using Adobe Flash and was coded with Actionscript. It features a moveable character that shoots bullets, can jump, takes damage when colliding with enemies, and can kill enemies when a bullet collides with them. I have also implemented a start and game over screen. All artwork was created using Adobe Photoshop.